Use ElementsInitializer
The MModding Library provide the ElementsInitializer
interface. This interface is used to initialize mod elements, and register them.
Create an Element Initializer
public class MModdingModBlocks implements ElementsInitializer {
// Init a block
public static final CustomBlock MMODDING_BLOCK = new CustomBlock(
QuiltBlockSettings.of(Material.METAL)
)
@Override
public void register() {
// And register it
MMODDING_BLOCK.register(
new Identifier("mmodding_exemple_mod", "mmodding_block")
);
}
}
Register an Elements Initializer
public class MModdingExempleMod implements MModdingModInitializer {
// ...
@Override
public List<ElementsInitializer> getElementsInitializers() {
List<ElementsInitializer> elementsInitializers = new ArrayList<>();
// Add the Element Initializer in the List
elementsInitializers.add(new MModdingModBlocks());
return elementsInitializers;
}
// ...
}
By doing this, you won't need to call MModdingExempleMod#register
.
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